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However, Rabbid Kong's posture and walk style are more realistic and more comparable to those of a real-life gorilla than Donkey Kong's more cartoonish movements. As DK, you can now pick up enemies, your allies and even pieces of cover, throwing them off a cliff to clear the field or weaponizing them as projectiles. The Reef is the second world in the Donkey Kong Adventure mode of Mario + Rabbids Kingdom Battle. Each character has a different skill, damage output, weapon availability, and other stats, so don't be afraid to see what combo of three characters makes the best team! In this Battle Segment, we will be going strictly against the Boss Icicle Golem. The Dungeon is the fourth and final world in the Donkey Kong Adventure mode of Mario + Rabbids Kingdom Battle.As the name plainly indicates, it is a dark and cavernous area. Always activate your Hero's Sight, and Steely Stare. Witness a world of Donkey Kong references and the Rabbids' irreverence that create offbeat situations and fun encounters. Donkey Kong Adventure, a new expansion for Kingdom Battle, feels like a lengthy return trip to last year's best strategy game. But like trying to recreate a beloved vacation, this visit lacks the mystery and surprise that helped paper over the original games flaws. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. In fact, the Bworb is a bad weapon for pure damage, it is good for Special Effects. Mario + Rabbids Kingdom Battle: Novice: Mario + Rabbids Kingdom Battle: Advanced: . You should be spending some coins here and have at least one party member with a weapon that deals 55-65 damage. Mario + Rabbids: Kingdom Battle - Donkey Kong Adventure Donkey Kong Adventure is a full-fledged new world for Mario + Rabbids: Kingdom Battle that puts an ape-flavored twist on its bouncy and colorful turn-based tactical gameplay.